


The performance deficit on PS3 probably won't be noticed by many, and will be irrelevant if you don't have the Xbox 360 or PC games to hand as points of reference. The introduction of tearing is what sets these games apart: it's rarely noticeable on Xbox 360 (though it is there), but is far more apparent on PS3 in certain areas generally speaking, the larger the gameplay arena, the more tearing you'll get. Both games are locked at 30FPS, and will drop v-sync in order to maintain that smoothness as much as possible. Raw performance, in terms of the sheer number of frames being pumped out, is very close indeed between the two consoles - but once again, the Xbox 360 version offers the smoother, more visually coherent experience. Also quite bizarre is the fact that the camera work on PS3 has been subtly altered in many situations: the view has been pulled back, changing the look of many of the cut-scenes. Over and above that there are texture differences too: there's a slight downgrading of some detail on PS3 (only really noticeable on close-ups) and the normal maps have taken a knock. Similarly, the more subtle effects that the Xbox 360 gets, such as the ambient occlusion, also become more evident, in this case serving to give the game's visuals more depth. Continued abuse of our services will cause your IP address to be blocked indefinitely.However, the final retail game has far more varied backgrounds and the more you play, the more noticeable the differences become. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
